FOR BUSINESS
Fun enough to play. Serious enough to use at work.
Use the games we publish, starting with Nyaice! Code, in corporate training, classrooms and workshops.
WHY GAMES FOR TRAINING
We don't make learning the goal.
Our games are not built as teaching material. They are built to be fun first — the pull of another roll, the hunt for a winning line, the laughter when a plan collapses. Our design principle is that thinking and conversation are quietly woven into that absorption.
Which is why they are easy to bring into a training room or a classroom. Nobody has to announce that learning is about to happen: sequential thinking, logical reasoning and real dialogue rise to the surface simply because people are playing. It's fun, and something stays with you — that is the case for running training on a board game.
USE CASES
Where our games are being used.
Ages 6 and up, 2 to 4 players, 10 to 20 minutes a game. Light enough to fit two or three rounds into a single 45 to 50 minute class — and that is what makes it work on the ground.
A first step into programming
Combine dice into a sequence of instructions and steer your cat to the goal. No computers, no syntax — just the pleasure of thinking in ordered steps.
Logical thinking training
Read the board, read the other players, make a plan, run it, rebuild it. The hypothesis-and-revision loop turns on its own while people play.
After-school clubs and classes
Ages 6 and up, 10 to 20 minutes a game. Short enough to play again and again, and to fit into the tight slots an after-school session leaves you: two or three games in a 45 to 50 minute class.
Team building
A tabletop game for 2 to 4 people. Arguing over the best line of play, inventing house rules together — conversation starts by itself.
Families and classrooms
The meeples, dice and tiles carry no language at all. Adults and children can sit at the same table and take the game equally seriously.
Workshops and events
Simple rules with real depth underneath. Easy for a facilitator to run, and easy for first-timers to start playing right away.
Note: For Business is where you arrange to use the games we have already published in your own training and teaching. We do not take on commissions to develop a custom game from scratch for a single client.
HOW TO GET STARTED
From bulk orders to help running the session.
01
Tell us about your setting
Where do you want to use the game, and with how many people? Send us the situation through the contact form.
02
Bulk and group orders
We are happy to discuss multiple copies for a classroom, a training course or an event. Let us know quantities and timing.
03
Support for running it
We share what we have learned about facilitating a session, pacing a class, and putting house-rule design to work.
OTHER B2B