FOR CREATORS

Let's bring your game into the world.

We welcome game submissions from designers.

WHAT WE'RE LOOKING FOR

The games we look for

Aqoocan Games translates the purpose behind serious games into board games that are genuinely fun to play. So that is what we look for in a submission, too. Not novelty for its own sake, but a design where theme and fun are truly locked together.

A serious theme, and real fun

Education, psychology, social issues, vocational training — weighty subjects turned into games people genuinely want to play. Not one or the other. Both at once.

Thinking that arrives on its own

We're drawn to designs that never announce their learning goals. Players are simply absorbed in the game, and reasoning and dialogue grow along the way.

Something that stays with you

Fun enough to play hard, and still resonant once the table is cleared. We look for games with the pull to be opened again, and a feeling that lingers.

WHAT WE DO TOGETHER

From your design,to a finished game.

What makes a game good is already in the designer's hands. Our job is to craft that core into a finished product — without bruising the thing that made it work.

Product design, packaging, illustration, rulebooks people can actually follow, and the bridge to partners abroad. We take on the work of turning one design into a game on a shelf, so that you can stay focused on the game itself.

The work we take on

  • Product design — finishing the components
  • Packaging & illustration — giving the world a face
  • Rulebook & story — rules that land the first time
  • Overseas rollout — licensing to partners abroad

THE PROCESS

From submission to shelf

It doesn't have to be finished. To begin with, we just want to get our hands on your game.

01

Send us the concept

Tell us what theme you're working with, and what the game feels like in the hand. Materials that get the idea across — and, if you can, something we're able to play.

02

Play it together

We sit down at the table with you. We want to see for ourselves where the thinking and the conversation come alive, and where the fun really lives.

03

Take our time deciding

We weigh it against what makes a game ours: a serious theme and genuine fun, holding together at once. Whatever we conclude, you will hear it straight from us.

04

Craft it into a product

Product design, packaging, illustration, and the route overseas. We protect the core of your design while shaping it into something ready for the world.

TERMS

Contracts and terms

Terms depend on the nature of the design and how far along it is. Rather than dropping every project into the same template, we would rather talk it through and settle on something both sides are genuinely happy with.

So start easy: tell us about your game. The terms are something we can work out together, further down the road.

Send us your game.

Submissions come to us through the contact form. Materials that get the concept across — and ideally something playable — let us feel out how the game works right away.

A concept overview A playable prototype Your theme and audience
Submit via the contact form →